Job Details

Lead Artist

CAMBRIDGE, MA – ART – FULLTIME

We’re looking for a great artist who loves leading a team as much as making stuff. Do you find yourself juggling multiple projects because people keep trying to add you to their team? Do people go to you first for questions or guidance?

Have you figured out how to take raw assets and get them working in-engine? Are you a jack of all trades, master of some? Do you regularly put finishing touches on the team’s output, just as often as you give art direction? That’s who we’re looking for – the accelerant that makes an art team go faster, run smoother, and deliver great-looking art.

  • Support an art team – provide guidance, encouragement, approvals, direction, and a good poke when necessary
  • Make art for our games! From the first proofs-of-concept to performant, beautiful assets
  • First-in on new projects, comfy working closely with engineering on art pipelines, methods, and tools
  • Know a bit of everything, be a little bit everywhere, catch mistakes before they happen
  • Help interview and grow the art team
  • Share your techniques and mentor folks
  • Provide direction for external artists/teams
  • Support an art team – provide guidance, encouragement, approvals, direction, and a good poke when necessary
  • Make art for our games! From the first proofs-of-concept to performant, beautiful assets
  • First-in on new projects, comfy working closely with engineering on art pipelines, methods, and tools
  • Know a bit of everything, be a little bit everywhere, catch mistakes before they happen
  • Help interview and grow the art team
  • Share your techniques and mentor folks
  • Provide direction for external artists/teams
  • Support an art team – provide guidance, encouragement, approvals, direction, and a good poke when necessary
  • Make art for our games! From the first proofs-of-concept to performant, beautiful assets
  • First-in on new projects, comfy working closely with engineering on art pipelines, methods, and tools
  • Know a bit of everything, be a little bit everywhere, catch mistakes before they happen
  • Help interview and grow the art team
  • Share your techniques and mentor folks
  • Provide direction for external artists/teams