Demiurge Design Corner: Team-Ups!

0 29th July 2014 Kurt Reiner

In this first installment of the Demiurge Design Corner, Will Jennings-Hess and Casey Malone discuss the motivation behind a new feature in Marvel Puzzle Quest.

Team-Ups allow three additional characters to fight by your side and deliver a well-timed punch! (Or blast or storm or snarky remark...) Team-Ups replace Environment tiles and open up new gameplay strategies for players of all levels.

Check out the video to learn more!

Do you have a design question for the team? Send it to...

Marvel Puzzle Quest Now on PC, Steam!

1 5th December 2013 Kurt Reiner

We know you’ve been spending quality time with Marvel Puzzle Quest on iOS & Android over the Thanksgiving holiday. We have too! But what happens if you're in the middle of an intense fight against Loki  and Venom, maybe Magneto too, you've finally charged up some sweet abilities and you're JUST about to let it rip - and your phone battery dies? Now, you can get your Marvel fix on PC's as well!  WHEW! The game is available for free download on Steam (http://store.steampowered.com/app/234330/)....

It’s been three weeks since Marvel Puzzle Quest: Dark Reign hit the App and Google Play Stores. That’s just nuts. It seems like it's been 3 months because of the vast quantity of amazing feedback that we’ve received from players since then – thank you! We’ve learned tons about what you love and what needs tweaking. The team of heroes at Demiurge is working hard to make the game even better!


This is the reason we're so excited about mobile game development. A mobile game is a living,...

Man has it been tough keeping the lid on this one!

When the forces of darkness were at their peak and hope seemed nowhere to be found, a call went out for salvation and we heeded it! Oh, we heeded. Thus, a glorious pact was formed with Demiurge Studios, Marvel Entertainment and D3Publisher to develop Marvel Puzzle Quest: Dark Reign, the next great game in the well-known Puzzle Quest series. POW! We’ve been working directly with D3Publisher and Marvel (a match-3 made in heaven) to create...

Design Geniuses Ahoy!

1 7th August 2013 hottoast

Thieves! Pirates! Shocking. Demiurge is proud to welcome two game design luminaries to our Advisory Board. Paul Neurath is a veteran of the Boston game scene, who served as the Creative Director of Looking Glass Studios and Zynga Boston. You may have heard of Thief or System Shock 2? Daniel James led the charge into free to play with his casual mmo Puzzle Pirates, and proved the model works in the western games market. With Paul and Daniel helping us out, can world domination be far behind?